

In 2020, "Madness: Project Nexus 2", the sequel's old title, was renamed to simply "MADNESS: Project Nexus", likely for marketing reasons. Ī sequel, MADNESS: Project Nexus, is currently being developed by Krinkels and The-Swain using Unity Engine instead of Flash. Certain symbols keep on swapping around with other ones, and et cetera. Īccording to Krinkels, Madness: Project Nexus (Classic) cannot be updated anymore. There were originally 3 Episodes planned, with an appearance from the entire Madness Combat cast.Īccording to The-Swain, Madness: Project Nexus (Classic) was supposed to be a simulator of the Madness Combat episodes, placing them right in the middle of the action that made the series popular.
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The game focuses on episode-based gameplay, with different characters to play as, along with an Arena Mode where you can create and upgrade your own character who you can customize with gear and weapons.
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The-Swain programmed all features and groundwork for the combat system from scratch.Madness: Project Nexus (Classic) teaser on YouTube.Madness: Project Nexus (Classic) on Newgrounds.The current version is V1.8, last updated September 9th, 2014. It was also unofficially referred to as " Madness Interactive 2" by Krinkels. Madness: Project Nexus (Classic) is a Madness Combat game.
